I like the sound of this game! I get confused and lose interest quickly when it comes to large games of 40K. The amount of rules and things to remember I find overwhelming and hard to follow, it fries my head and I find it hard to follow.
Kill Team is way smaller, if I cannot cope with 100 points of miniatures then I may as well just pack up and go home. So, I made a kill time this evening and have fun naming the miniatures that will be featuring in the Warband I now find myself in charge of.
I went for Night Lords, mainly because they are awesome and I won’t hear another word on that matter. I got to pick twelve characters that I can choose to do missions and cause havoc when we play! Let me introduce you to them:
Kalex – a combat specialist Khorne Berserker type.
Kalash – a demolishions terminator.
Digby – Master of Possession (psyker)
Vel Shoma – a Space Marine.
Shraivok Tar – The Boss, he has a chain sword and is awesome.
Jar Vosk – a Space Marine.
Unus – Cultist Champion
Duo – Cultist Gunner
Tres – Cultist Gunner
Quattuor – Cultist
Quinque – Cultist
Sex – Cultist
In true Night Lord fashion, the cultists are named after the latin numbers; originality and thought into naming them did not occur to their dark masters…
Not all of them have miniatures yet, that will change over the next few days and weeks when I get time to work on personal projects. In the mean time, here is Digby again:
Now I just need to name the damned band, which is a lot harder than I first thought
notbad·!
LikeLike
Outstanding as always! Kill Team seems really appealing, have to say!
LikeLike
Yeah! I am really looking forward to playing it too, it sounds like a lot of fun and an opportunity for developing characters as well!
LikeLiked by 1 person
Very true, there’s a lot of modelling inspiration with building a Kill Team from what I’ve read so far, and developing individual characters as you say!
LikeLike