This last week, I have been working on the first part of a gang for Necromunda. This was a great chance to work with someone on a colour scheme, while also being able to use our talk to take the colours where I thought they worked best. The colours settled on were bright green and brass for the metallic. I also wanted to use different tones for the skin, which was fine by the gang owner! Here is the result:






Although the initial colour discussed was bright green, I reserved that for the final highlight colour rather than making it the base. I used Incubi Darkness as the base for the cloth, which helped tie the colours together.
As there was no stipulation with the hair colour, I decided a range would be good. I think Necromunda is quite a vibrant game, and this is reflected in those choices.
Really like those.
Cheers,
Pete.
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