I know Dante has not yet gone through the rubicon in 40k Lore, but that doesn’t mean I can’t make him as a primaris anyway. I saw several versions done by others online and decided to have a go myself.
I based him on sergeant Jovan, wanting to go for a post battle scene with some tyranids – what else would the venerable Chapter Master fight so hard against?
I have a lot of spares kicking about, so was able to gather some Blood Angel bits to use. I sliced off a symbol from a power fist and attached it to his chest after removing the skull in the centre of the Aquila.
Changing the helmet was tricky, but as I have some sanguinary guard spares so used one of those. After gouging out Jovan’s original helmet, it was a case of wiggling the new one into the gap. I used an encarmine axe as the Axe Mortalis and plan on using a brood Lord body for it to be buried in.
The trickiest part was Dante’s head. Usually, he keeps it covered but I think after the rejuvenation of the ‘embiggering’ he’d not be so worried. All I had to do was green stuff some long hair onto the mini… which was not too bad. I do need practice which might well happen this week!
Here he is, post battle and almost ready for painting!
We have had another couple of D&D miniatures to paint through Forster’s Foundry, and I’ve had a lot of fun with them. This is Oskar – the dwarf, and Roscoe – the gnome (I think).
These two were a lot of fun to work on and not too complicated either. I thoroughly enjoyed the colours the client has chosen and am thrilled with how they turned out. I particularly like the hair on Oskar!
After building the intercessors, it occurred to me that I had to paint them too. I have myself 3 days to get them all done and I managed to do it! Challenge success.
I’ve not painted a batch that size for some time and it was a good opportunity to get some practice in. So, here are 6 combat squads of Black Templar Intercessors for your enjoyment!
The biggest pain with them was the old decals. They didn’t soften very well and some look crackled on the mini. Varnishing did help with them and they have all stuck. I think maybe I need to get some practice in with sticking decals on curved surfaces in the future!
We have been printing off the range of Perfect Sons for the Forster’s Foundry website and this week I finally got around to painting some of them. I’ve really enjoyed the work I have done so far. The minis are detailed, but not saturated with intricate bits and they’ve been a pleasure to work on;
The shape of the dreadnought is awesome and I loved the smaller minis too. I am also now working on the demons and the other unit so I shall post those up when they are done!
Sometimes, I get to work on miniatures for myself! I had a day not so long ago where I did just that. I decided I wanted to work on different coloured layer blending. I’ve done plenty using shades of the same colour but not different colours. I picked on the Gaunt Summoner to give it a go.
I have a long way to go with him yet, but I wanted the colours to be bright as it suits Tzeentch. I’m pleased with the green to yellow, but think the blue purple needs work. It’s a Work in Progress and I’m sure I can smooth it out as I go along.
The other mini I worked on was the Warmaster Titan. I want it to look as mean as the Warlord so I’m back on the freehand. It’s going to take some time…
I was super excited when the Hexfire box was announced, mostly because the Thousand Son character looked cool and I wanted him.
I’ve been working on him for a while and I am pleased to say he has turned out super well. I’m more than pleased with him! Here he is:
His cloak came out exactly how I wanted it to. He’d not be a proper sorcerer if he didn’t have a galaxy cloak after all! It’s been a while since I have painted one and I had a lot of fun layering up the colours.
The eye on the staff also came out well, adding a sense of menace to the mini.
Kaphiri is the second of three sorcerers who ‘run’ the Warband. They’re supposed to be a part of the cult of mutation, however not one of them has actually mutated yet. Kaphiri is the sensible one of the three. He is the one in charge of summoning things and trying to keep a rein on Menskera’s ideas – he has partial success at this.